Pny Technologies Fpts2-k Software

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PNY Technologies, Inc. PNY is a global technology leader within the consumer electronics and professional graphics markets. Established in 1985. Contact PNY Technical Support. View contact phone numbers and access inquiry forms concerning your order, rebates, or returns. Access FAQs and guides and manuals. Learn more about Home 2.0 at pny.com.

Designed for efficient CAD, professional programming, VR production, and video editing and processing, the PNY Technologies Quadro P4000 Graphics Card is based on NVIDIA's 16nm Pascal architecture. The GPU itself features 1792 CUDA cores coupled to 8GB of VRAM with a 256-bit memory bus providing a maximum of 5.3 TFLOPS of single-precision computing power. Using supported APIs and CUDA, that computing performance can translate into high resolution and realistic real-time 2D and 3D graphics rendering or improved computing speed with hardware acceleration. The output panel on this card features four DisplayPort terminals. Up to four monitors can be simultaneously supported by a single card, without any extra hardware, to create high-resolution video walls with your workstation or for more desktop real-estate to increase productivity. DisplayPort 1.4 support allows this card to drive UHD 5K displays as well.

Included with the card is one DisplayPort to DVI-D SL adapter for connecting to legacy displays. Other separately available adapters can be used with this card to drive other kinds of displays and projectors. For cooling, PNY implemented an active fansink cooler. This cooler uses a radial fan to force air through the card's heatsink, dissipating heat from the GPU and other internal components. This cooling configuration is best suited for cases with unrestricted airflow. GPU Performance Features Pascal Microarchitecture Based on 16nm FinFET process technology with 1792 CUDA cores, the Quadro P4000 provides performance for computationally demanding design visualization or immersive design reviews with VR support. Simultaneous Multi-Projection Complete stereo rendering of geometry in a single pass to double the effective throughput for applications such as VR.

Pascal VR-Centric Features Dynamic Load Balancing: Dynamically allocate GPU resources for graphics and compute tasks as needed to maximize resource utilization. Preemption: Pixel level graphics preemption provides more granular control to better support time-sensitive tasks such as VR motion tracking. Compute preemption at the thread and instruction level provides finer grain control over compute tasks. H.264 and HEVC Encode/Decode Engines Deliver faster than real-time performance for transcoding, video editing, and other encoding applications with a dedicated H.264 and HEVC encode engine and a dedicated decode engine that are independent of 3D/compute pipeline. NVIDIA GPU Boost 3.0 Boosts the card's clock speed in real time based on the target temperature. If the card is running below the set target temperature, GPU Boost will increase the clock speed to improve performance. GPU Booost 3.0 adds granular control over the clock speed and voltage adjustments for performance increases.