Samp Objects Gamerx

This page displays most of the objects available for use in GTASA categorised into groups and all of the objects added in SA:MP (from 0.3c to current). Note: The images were created by Lilou/Millie. If you take them to use on your site please credit her for the work she has done.
Samp objects ids and photo websites. Welcome - Gta sa- mp resources site Gta sa- mp resources site. Resources for sa- mp by weedarr. Welcome to GTA: SA- MP resources site, here you will find resources for San Andreas Multiplayer scripting. Samp objects ids and photo websites. Welcome - Gta sa- mp resources site Gta sa- mp resources site. Resources for sa- mp by weedarr. Welcome to GTA: SA- MP resources site, here you will find resources for San Andreas Multiplayer scripting.
[] LS BeachSide These objects are used to replace a block of apartments on the beach in LS. The apartment building now has a multiple floor interior and an underground car park.
The filterscript called 'ls_beachside' can be used to add an elevator. It can be found in the 'filterscripts' folder of the Windows 0.3.7 server package. Also, object ID 19596 has been moved to model ID 6391 to replace the existing GTASA building. The interior floors object (19597) and underground car park object (19800) are also created by default from lines defined in the SAMP.IPL file. This means you do not need to create these objects (building exterior, interior floors and underground car park) as they are created by default on all 0.3.7 clients.
You do however need to remove the night lights object as demonstrated in the filterscript to remove some occlusion boxes inside the building that cause camera problems. [] Half Tube Objects The MatTubes TXD file contains different coloured textures (RedDirt1, GreenDirt1, BlueDirt1, YellowDirt1 and PurpleDirt1) that can be used to re-colour the tubes below by using the SetObjectMaterial or SetPlayerObjectMaterial functions. Re-colouring the tubes this way preserves the shading (the vertex colours and vertex illumination). The tubes are available in three sizes. Normal (100%), medium (50%) and small (25%). The filterscript called 'stunt_island' shows an example setup.
It can be found in the 'filterscripts' folder of the Windows 0.3.7 server package. The tubes in this section are normal size.